25.5. IDLE

Source code: Lib/idlelib/


IDLE is Python’s Integrated Development and Learning Environment.

IDLE has the following features:

  • coded in 100% pure Python, using the tkinter GUI toolkit

  • cross-platform: works mostly the same on Windows, Unix, and macOS

  • Python shell window (interactive interpreter) with colorizing of code input, output, and error messages

  • multi-window text editor with multiple undo, Python colorizing, smart indent, call tips, auto completion, and other features

  • search within any window, replace within editor windows, and search through multiple files (grep)

  • debugger with persistent breakpoints, stepping, and viewing of global and local namespaces

  • configuration, browsers, and other dialogs

25.5.2. Editing and navigation

25.5.2.1. Editor windows

IDLE may open editor windows when it starts, depending on settings and how you start IDLE. Thereafter, use the File menu. There can be only one open editor window for a given file.

The title bar contains the name of the file, the full path, and the version of Python and IDLE running the window. The status bar contains the line number (‘Ln’) and column number (‘Col’). Line numbers start with 1; column numbers with 0.

IDLE assumes that files with a known .py* extension contain Python code and that other files do not. Run Python code with the Run menu.

25.5.2.2. Key bindings

In this section, ‘C’ refers to the Control key on Windows and Unix and the Command key on macOS.

  • Backspace deletes to the left; Del deletes to the right

  • C-Backspace delete word left; C-Del delete word to the right

  • Arrow keys and Page Up/Page Down to move around

  • C-LeftArrow and C-RightArrow moves by words

  • Home/End go to begin/end of line

  • C-Home/C-End go to begin/end of file

  • Some useful Emacs bindings are inherited from Tcl/Tk:

    • C-a beginning of line

    • C-e end of line

    • C-k kill line (but doesn’t put it in clipboard)

    • C-l center window around the insertion point

    • C-b go backward one character without deleting (usually you can also use the cursor key for this)

    • C-f go forward one character without deleting (usually you can also use the cursor key for this)

    • C-p go up one line (usually you can also use the cursor key for this)

    • C-d delete next character

Standard keybindings (like C-c to copy and C-v to paste) may work. Keybindings are selected in the Configure IDLE dialog.

25.5.2.3. Automatic indentation

After a block-opening statement, the next line is indented by 4 spaces (in the Python Shell window by one tab). After certain keywords (break, return etc.) the next line is dedented. In leading indentation, Backspace deletes up to 4 spaces if they are there. Tab inserts spaces (in the Python Shell window one tab), number depends on Indent width. Currently, tabs are restricted to four spaces due to Tcl/Tk limitations.

See also the indent/dedent region commands in the edit menu.

25.5.2.4. Completions

Completions are supplied for functions, classes, and attributes of classes, both built-in and user-defined. Completions are also provided for filenames.

The AutoCompleteWindow (ACW) will open after a predefined delay (default is two seconds) after a ‘.’ or (in a string) an os.sep is typed. If after one of those characters (plus zero or more other characters) a tab is typed the ACW will open immediately if a possible continuation is found.

If there is only one possible completion for the characters entered, a Tab will supply that completion without opening the ACW.

‘Show Completions’ will force open a completions window, by default the C-space will open a completions window. In an empty string, this will contain the files in the current directory. On a blank line, it will contain the built-in and user-defined functions and classes in the current namespaces, plus any modules imported. If some characters have been entered, the ACW will attempt to be more specific.

If a string of characters is typed, the ACW selection will jump to the entry most closely matching those characters. Entering a tab will cause the longest non-ambiguous match to be entered in the Editor window or Shell. Two tab in a row will supply the current ACW selection, as will return or a double click. Cursor keys, Page Up/Down, mouse selection, and the scroll wheel all operate on the ACW.

“Hidden” attributes can be accessed by typing the beginning of hidden name after a ‘.’, e.g. ‘_’. This allows access to modules with __all__ set, or to class-private attributes.

Completions and the ‘Expand Word’ facility can save a lot of typing!

Completions are currently limited to those in the namespaces. Names in an Editor window which are not via __main__ and sys.modules will not be found. Run the module once with your imports to correct this situation. Note that IDLE itself places quite a few modules in sys.modules, so much can be found by default, e.g. the re module.

If you don’t like the ACW popping up unbidden, simply make the delay longer or disable the extension.

25.5.2.5. Calltips

A calltip is shown when one types ( after the name of an accessible function. A name expression may include dots and subscripts. A calltip remains until it is clicked, the cursor is moved out of the argument area, or ) is typed. When the cursor is in the argument part of a definition, the menu or shortcut display a calltip.

A calltip consists of the function signature and the first line of the docstring. For builtins without an accessible signature, the calltip consists of all lines up the fifth line or the first blank line. These details may change.

The set of accessible functions depends on what modules have been imported into the user process, including those imported by Idle itself, and what definitions have been run, all since the last restart.

For example, restart the Shell and enter itertools.count(. A calltip appears because Idle imports itertools into the user process for its own use. (This could change.) Enter turtle.write( and nothing appears. Idle does not import turtle. The menu or shortcut do nothing either. Enter import turtle and then turtle.write( will work.

In an editor, import statements have no effect until one runs the file. One might want to run a file after writing the import statements at the top, or immediately run an existing file before editing.

25.5.2.6. Python Shell window

With IDLE’s Shell, one enters, edits, and recalls complete statements. Most consoles and terminals only work with a single physical line at a time.

When one pastes code into Shell, it is not compiled and possibly executed until one hits Return. One may edit pasted code first. If one pastes more that one statement into Shell, the result will be a SyntaxError when multiple statements are compiled as if they were one.

The editing features described in previous subsections work when entering code interactively. IDLE’s Shell window also responds to the following keys.

  • C-c interrupts executing command

  • C-d sends end-of-file; closes window if typed at a >>> prompt

  • Alt-/ (Expand word) is also useful to reduce typing

    Command history

    • Alt-p retrieves previous command matching what you have typed. On macOS use C-p.

    • Alt-n retrieves next. On macOS use C-n.

    • Return while on any previous command retrieves that command

25.5.2.7. Text colors

Idle defaults to black on white text, but colors text with special meanings. For the shell, these are shell output, shell error, user output, and user error. For Python code, at the shell prompt or in an editor, these are keywords, builtin class and function names, names following class and def, strings, and comments. For any text window, these are the cursor (when present), found text (when possible), and selected text.

Text coloring is done in the background, so uncolorized text is occasionally visible. To change the color scheme, use the Configure IDLE dialog Highlighting tab. The marking of debugger breakpoint lines in the editor and text in popups and dialogs is not user-configurable.

25.5.3. Startup and code execution

Upon startup with the -s option, IDLE will execute the file referenced by the environment variables IDLESTARTUP or PYTHONSTARTUP. IDLE first checks for IDLESTARTUP; if IDLESTARTUP is present the file referenced is run. If IDLESTARTUP is not present, IDLE checks for PYTHONSTARTUP. Files referenced by these environment variables are convenient places to store functions that are used frequently from the IDLE shell, or for executing import statements to import common modules.

In addition, Tk also loads a startup file if it is present. Note that the Tk file is loaded unconditionally. This additional file is .Idle.py and is looked for in the user’s home directory. Statements in this file will be executed in the Tk namespace, so this file is not useful for importing functions to be used from IDLE’s Python shell.

25.5.3.1. Command line usage

idle.py [-c command] [-d] [-e] [-h] [-i] [-r file] [-s] [-t title] [-] [arg] ...

-c command  run command in the shell window
-d          enable debugger and open shell window
-e          open editor window
-h          print help message with legal combinations and exit
-i          open shell window
-r file     run file in shell window
-s          run $IDLESTARTUP or $PYTHONSTARTUP first, in shell window
-t title    set title of shell window
-           run stdin in shell (- must be last option before args)

If there are arguments:

  • If -, -c, or r is used, all arguments are placed in sys.argv[1:...] and sys.argv[0] is set to '', '-c', or '-r'. No editor window is opened, even if that is the default set in the Options dialog.

  • Otherwise, arguments are files opened for editing and sys.argv reflects the arguments passed to IDLE itself.

25.5.3.2. Startup failure

IDLE uses a socket to communicate between the IDLE GUI process and the user code execution process. A connection must be established whenever the Shell starts or restarts. (The latter is indicated by a divider line that says ‘RESTART’). If the user process fails to connect to the GUI process, it displays a Tk error box with a ‘cannot connect’ message that directs the user here. It then exits.

A common cause of failure is a user-written file with the same name as a standard library module, such as random.py and tkinter.py. When such a file is located in the same directory as a file that is about to be run, IDLE cannot import the stdlib file. The current fix is to rename the user file.

Though less common than in the past, an antivirus or firewall program may stop the connection. If the program cannot be taught to allow the connection, then it must be turned off for IDLE to work. It is safe to allow this internal connection because no data is visible on external ports. A similar problem is a network mis-configuration that blocks connections.

Python installation issues occasionally stop IDLE: multiple versions can clash, or a single installation might need admin access. If one undo the clash, or cannot or does not want to run as admin, it might be easiest to completely remove Python and start over.

A zombie pythonw.exe process could be a problem. On Windows, use Task Manager to detect and stop one. Sometimes a restart initiated by a program crash or Keyboard Interrupt (control-C) may fail to connect. Dismissing the error box or Restart Shell on the Shell menu may fix a temporary problem.

When IDLE first starts, it attempts to read user configuration files in ~/.idlerc/ (~ is one’s home directory). If there is a problem, an error message should be displayed. Leaving aside random disk glitches, this can be prevented by never editing the files by hand, using the configuration dialog, under Options, instead Options. Once it happens, the solution may be to delete one or more of the configuration files.

If IDLE quits with no message, and it was not started from a console, try starting from a console (python -m idlelib) and see if a message appears.

25.5.3.3. Running user code

With rare exceptions, the result of executing Python code with IDLE is intended to be the same as executing the same code by the default method, directly with Python in a text-mode system console or terminal window. However, the different interface and operation occasionally affect visible results. For instance, sys.modules starts with more entries, and threading.activeCount() returns 2 instead of 1.

By default, IDLE runs user code in a separate OS process rather than in the user interface process that runs the shell and editor. In the execution process, it replaces sys.stdin, sys.stdout, and sys.stderr with objects that get input from and send output to the Shell window. The original values stored in sys.__stdin__, sys.__stdout__, and sys.__stderr__ are not touched, but may be None.

When Shell has the focus, it controls the keyboard and screen. This is normally transparent, but functions that directly access the keyboard and screen will not work. These include system-specific functions that determine whether a key has been pressed and if so, which.

IDLE’s standard stream replacements are not inherited by subprocesses created in the execution process, whether directly by user code or by modules such as multiprocessing. If such subprocess use input from sys.stdin or print or write to sys.stdout or sys.stderr, IDLE should be started in a command line window. The secondary subprocess will then be attached to that window for input and output.

If sys is reset by user code, such as with importlib.reload(sys), IDLE’s changes are lost and input from the keyboard and output to the screen will not work correctly.

25.5.3.4. User output in Shell

When a program outputs text, the result is determined by the corresponding output device. When IDLE executes user code, sys.stdout and sys.stderr are connected to the display area of IDLE’s Shell. Some of its features are inherited from the underlying Tk Text widget. Others are programmed additions. Where it matters, Shell is designed for development rather than production runs.

For instance, Shell never throws away output. A program that sends unlimited output to Shell will eventually fill memory, resulting in a memory error. In contrast, some system text windows only keep the last n lines of output. A Windows console, for instance, keeps a user-settable 1 to 9999 lines, with 300 the default.

Text widgets display a subset of Unicode, the Basic Multilingual Plane (BMP). Which characters get a proper glyph instead of a replacement box depends on the operating system and installed fonts. Newline characters cause following text to appear on a new line, but other control characters are either replaced with a box or deleted. However, repr(), which is used for interactive echo of expression values, replaces control characters, some BMP codepoints, and all non-BMP characters with escape codes before they are output.

Normal and error output are generally kept separate (on separate lines) from code input and each other. They each get different highlight colors.

For SyntaxError tracebacks, the normal ‘^’ marking where the error was detected is replaced by coloring the text with an error highlight. When code run from a file causes other exceptions, one may right click on a traceback line to jump to the corresponding line in an IDLE editor. The file will be opened if necessary.

Shell has a special facility for squeezing output lines down to a ‘Squeezed text’ label. This is done automatically for output over N lines (N = 50 by default). N can be changed in the PyShell section of the General page of the Settings dialog. Output with fewer lines can be squeezed by right clicking on the output. This can be useful lines long enough to slow down scrolling.

Squeezed output is expanded in place by double-clicking the label. It can also be sent to the clipboard or a separate view window by right-clicking the label.

25.5.3.5. Developing tkinter applications

IDLE is intentionally different from standard Python in order to facilitate development of tkinter programs. Enter import tkinter as tk; root = tk.Tk() in standard Python and nothing appears. Enter the same in IDLE and a tk window appears. In standard Python, one must also enter root.update() to see the window. IDLE does the equivalent in the background, about 20 times a second, which is about every 50 milleseconds. Next enter b = tk.Button(root, text='button'); b.pack(). Again, nothing visibly changes in standard Python until one enters root.update().

Most tkinter programs run root.mainloop(), which usually does not return until the tk app is destroyed. If the program is run with python -i or from an IDLE editor, a >>> shell prompt does not appear until mainloop() returns, at which time there is nothing left to interact with.

When running a tkinter program from an IDLE editor, one can comment out the mainloop call. One then gets a shell prompt immediately and can interact with the live application. One just has to remember to re-enable the mainloop call when running in standard Python.

25.5.3.6. Running without a subprocess

By default, IDLE executes user code in a separate subprocess via a socket, which uses the internal loopback interface. This connection is not externally visible and no data is sent to or received from the Internet. If firewall software complains anyway, you can ignore it.

If the attempt to make the socket connection fails, Idle will notify you. Such failures are sometimes transient, but if persistent, the problem may be either a firewall blocking the connection or misconfiguration of a particular system. Until the problem is fixed, one can run Idle with the -n command line switch.

If IDLE is started with the -n command line switch it will run in a single process and will not create the subprocess which runs the RPC Python execution server. This can be useful if Python cannot create the subprocess or the RPC socket interface on your platform. However, in this mode user code is not isolated from IDLE itself. Also, the environment is not restarted when Run/Run Module (F5) is selected. If your code has been modified, you must reload() the affected modules and re-import any specific items (e.g. from foo import baz) if the changes are to take effect. For these reasons, it is preferable to run IDLE with the default subprocess if at all possible.

Deprecated since version 3.4.

25.5.4. Help and preferences

25.5.4.1. Help sources

Help menu entry “IDLE Help” displays a formatted html version of the IDLE chapter of the Library Reference. The result, in a read-only tkinter text window, is close to what one sees in a web browser. Navigate through the text with a mousewheel, the scrollbar, or up and down arrow keys held down. Or click the TOC (Table of Contents) button and select a section header in the opened box.

Help menu entry “Python Docs” opens the extensive sources of help, including tutorials, available at docs.python.org/x.y, where ‘x.y’ is the currently running Python version. If your system has an off-line copy of the docs (this may be an installation option), that will be opened instead.

Selected URLs can be added or removed from the help menu at any time using the General tab of the Configure IDLE dialog .

25.5.4.2. Setting preferences

The font preferences, highlighting, keys, and general preferences can be changed via Configure IDLE on the Option menu. Keys can be user defined; IDLE ships with four built-in key sets. In addition, a user can create a custom key set in the Configure IDLE dialog under the keys tab.

25.5.4.3. IDLE on macOS

Under System Preferences: Dock, one can set “Prefer tabs when opening documents” to “Always”. This setting is not compatible with the tk/tkinter GUI framework used by IDLE, and it breaks a few IDLE features.

25.5.4.4. Extensions

IDLE contains an extension facility. Preferences for extensions can be changed with the Extensions tab of the preferences dialog. See the beginning of config-extensions.def in the idlelib directory for further information. The only current default extension is zzdummy, an example also used for testing.